Run Race 3D Unity Source Code
About This Source Code
Description :
Compete with others and get the real parkour experience.
Jump from wall to wall, climb ropes, slide to get faster, flip to jump higher , grab to swing, use monkey bars to not fall.
Never stop running!
Features :
Easy to Reskin
Admob integrated
Top Trending Game
Platform :
Unity 2018.3.0f2
Demo :
Screenshots :
What's Included
- Full Unity source code (clean & well-structured)
- AdMob integration (banner, interstitial, rewarded)
- Android & iOS ready for publishing
- Easy to reskin — change graphics, colors & branding
- Step-by-step documentation included
- Lifetime access & future updates
- Dedicated support after purchase
Technical Specifications
| Game Engine | Unity (compatible with newer versions) |
| Platforms | Android & iOS |
| Language | C# |
| Ads SDK | AdMob (Banner, Interstitial, Rewarded) |
| License | Single-use commercial license |
| Delivery | Instant digital download |
Frequently Asked Questions
Customer Reviews
I am interested in purchasing Run Race 3D source code for a Windows visualization project.
1: Can the project be built as a Windows standalone application?
2: Are the AI runners instantiated from prefabs, and can I increase the number of simultaneous runners to around 20–30?
3: Does each AI runner have an independent movement/run speed variable in the C# source?
4: Can that speed variable be changed at runtime while the race is running?
5: Can you provide a screenshot of the runner/AI controller script or Unity Inspector showing the movement-speed setting?
Leave a Review
How to Reskin & Publish in 4 Steps
Complete checkout and instantly receive a download link via email. Open the project in Unity.
Replace sprites, update colors, change the game name and icons. Follow our step-by-step documentation — no advanced coding needed.
Insert your AdMob App ID and Ad Unit IDs into the config. Banner, interstitial, and rewarded ads are already wired up.
Build for Android (APK/AAB) or iOS (IPA), then submit to Google Play or the App Store. Our support team is here if you need help.
No Mac? You can still publish this game on iOS. MacFree builds, signs and uploads your Unity project to TestFlight from Windows or Linux.
See how it works →
